By Neil Spicer
Whilst a sour gnome falls on not easy occasions and succumbs to the humiliating situation referred to as the Bleaching, he appears to forbidden magic for solutions to his plight, simply to unwittingly free up a sinister race of merciless fey imprisoned a while in the past within the mysterious First international. Their hateful queen, Rhoswen, now turns her gaze upon the wooded area city of Bellis, weaving a cloying mist one of the bushes and snaring all in a perilous measurement of insanity and horror. Can the participant characters courageous the eldritch mist and prevent the queen prior to she completely makes Bellis a part of her area? A barren region experience for 7th-level Pathfinder Roleplaying online game characters.
By Gary Alan Fine
This vintage research nonetheless presents some of the most acute descriptions on hand of a regularly misunderstood tradition: that of delusion position enjoying video games like Dungeons & Dragons.
Fine's research of the intricacies of role-playing in context includes an expert and acuteness denied to mere observers.... His inside of wisdom permits him to make nice differences within the thoughts and services of those video games which are misplaced to such a lot outdoors analysts." - invoice Ellis, magazine of yankee Folklore "As an ethnography of fable role-playing video games and players, Fine's publication respects his topics and honors the complexity in their firm. And as an research of the overlap among that international and different extra commonly used worlds, Fine's publication either honors and clarifies the nonetheless superb talents we however take a lot for granted.
Scanned at 400dpi in greyscale
Converted to black and white in experiment Tailor to enhance caliber and decrease dossier size
OCR utilizing AABBY Finereader 14, with the entire caliber snapshot layer at the top.
I had a few hassle with finereader and targeted characters from different alphabets, for instance the name of bankruptcy four, in order that they are usually the closest letter from the traditional alphabet.
If an individual is drawn to the unique non-OCRed PDF (32Mb), OCRed PDF without photos or the EPUB output from Finereader go away a remark and I'll add them too.
By Monte Cook
A deck of one hundred twenty playing cards to assist the GM and participant randomly create cyphers. 20 of the playing cards will convey what kind of item the cypher is and a hundred of the playing cards will checklist or 3 powers that the item may have.
By Matt Forbeck, Cam Banks, Robert Donoghue, Fred Hicks, Clark Valentine, Ryan Macklin
The wealthy and robust, they take what they need. You scouse borrow it again. You have been undesirable men, yet there are worse humans available in the market. The vulnerable and the helpless desire you. You provide... leverage.
Based at the television sequence, The Leverage function taking part in video game places you in the course of a dysfunctional yet highly-specialized workforce of con-artists, criminals, and crooks who're attempting to flip over a brand new leaf. You defend the sufferers of businesses, mobsters, and corrupt politicians through the use of your professional abilities to outwit and conquer the genuine undesirable guys.
Leverage is designed for five gamers and one GM ideally.
Each participant selections one of many roles from the exhibit to be their basic, after which decide upon extra to be secondary and tirteary roles. these being; Hitter, Hacker, Grifter, Mastermind, Thief
The video game makes use of applicable skill rating (strength/willpower) + role(hitter/hacker) + specialties(mixed martial arts/parkour) +/- distinctions(drunkard/kleptomaniac) + assets(helpful janitor/length of pipe) vs the GMs roll.
Talents(Badass/Social heart) allow you to override the basice principles, ala Feats in D&D. Plot issues let you alter rolls after the very fact, both with cube, extra resources or probably environmental bonuses. one of many extra novel principles in Leverage is using Plot issues to relate Flashbacks.
Each gameplay consultation is intended to reflect an episode of the express constitution and movement. gamers are brought or another way run right into a consumer, plan a caper, triumph over the inevitable adversities, and eventually make the realm a greater position.
By Carsten Damm, James Flowers
Ahead of technology, earlier than background, an period of magic existed in our world's dim prior. Magic flowed freely, touching each point of the lives of fellows and ladies of the Namegiver races. It was once an age of heroes, an age of fantastical deeds and legendary tales. It used to be the Age of Legend. The Earthdawn Gamemaster's significant other presents extra ideas for working video games of Earthdawn.
By Kraig Blackwelder, Alan Alexander, Peter Schaefer, Scott Taylor
Born in attractiveness
refined, decadent, merciless and fabulously filthy rich, the Dragon-Blooded are spiritually resembling the basic Dragons themselves and are Exalted above the mass of humanity. via their bloodlines, those queens and princes of production keep watch over the entire international that's worthy possessing. but darkish occasions are handy for the world, and the dominion teeters on the point of civil struggle. Will the golden empire continue to exist its first succession concern? Born to Rule
the 1st in a sequence of hardbacks making the opposite forms of Exalted to be had for play. Exalted: The Dragon-Blooded contains broad aspect at the global and society of the Terrestrial Exalted, in addition to complete ideas for developing and enjoying Dragon-Blooded characters. within is every thing had to painting those warlike aristocrats, from courses to their manners to platforms for the supernatural martial arts practiced through the stainless Order.
By Chris Sims, David Noonan
A D&D experience for 14th-level characters.
In this experience, the heroes needs to resolve the plots of the vile minions of Lolth, the notorious Demon Queen of Spiders. alongside the way in which, they'll face off opposed to drow, demons, and worse!
This event could be run as a stand-alone event or as half of a three-part sequence of adventures (starting with P1 King of the Trollhaunt Warrens) that spans 10 degrees of gameplay.
Demon Queen's Enclave is a D&D experience designed to take characters from 14th to seventeenth point.
By Sean Riley
Fang, Claw and Bullet
Not all werewolves are creatures of the wild. a few stalk town streets, looking their prey in again alleys and boardrooms. expertise is their best friend and pcs are their slaves. while the struggle erupts within the urban streets, they'll have the capacity to struggle with teeth and claw, with electrical energy and glass. they're the Glass Walkers.
Skating the Weaver's Webs
The 5th revised Tribebook, Glass Walkers makes a speciality of the main urbane of werewolf tribes. inside of are the secrets and techniques of the cyber-tribe's mystic powers over expertise, in addition to their strategies for scuffling with the battle of the Apocalypse over digital and urban battlefields. No modern day Werewolf fan will be with out it.
By Mike Mcartor
The nice dragons of Golarion dominate the hidden mountain valleys of the area and stand with serpentine grace on the middle of the world's such a lot mysterious and powerful legendry. just like the best-selling vintage Monsters Revisited, Dragons Revisited takes a deeper examine the 10 canonical myth dragons (red, blue, eco-friendly, black, white, gold, silver, bronze, brass, and copper), detailing the heritage, lore, ecological behavior, and schemes of every draconic breed. each one mini-section of the e-book positive factors never-before-revealed information about a selected dragon, including a bunch of interesting wyrms to any Pathfinder crusade.
By Crystal Fraiser
Legends inform of the mysterious Harrow decks which can immediately regulate a person's lifestyles - for reliable or for unwell - or that expert spellcasters can draw upon the Harrow's mystic strength to reinforce their very own magic. Others communicate of complete worlds created contained in the Harrow, geographical regions modeled after the unique and scary locales pictured within the playing cards and populated by means of unusual humans and stranger creatures. So while the heroes are employed to enquire a mysterious disappearance, can they live to tell the tale this journey into the strangest realm but explored in a Pathfinder international? The Harrowing is an experience for 9th-level characters, written for the Pathfinder Roleplaying video game and suitable with the 3.5 version of the world's oldest RPG. additionally it is a brand-new monster and principles for incorporating the preferred Harrow Deck (not required) without delay into play, including a thrilling new point of probability into the sport.